The Tuesday letters page is glad there was no Trevor or zombie DLC for GTA 5, as another reader is impressed the camaraderie in Arc Raiders.
Games Inbox is a collection of our readers’ letters, comments, and opinions. To join in with the discussions yourself email gamecentral@metro.co.uk
Year of the indie
I don’t see any result for The Game Awards other than Clair Obscur: Expedition 33 to sweep the boards. These things are always a popularity contest, and I feel that Expedition 33 is kind of the feel good story of the year with its success, whereas the two other big contenders are Hades 2 and Hollow Knight: Silksong, which are fairly straightforward sequels.
They’re great, or at least Silksong is, I haven’t played Hades, but I don’t think anyone could pretend they’re moving anything forward or are that much different from the first ones. I’m surprise to see Ghost Of Yōtei turn up in the Golden Joystick list, as that fits the same mould for me, but it’s interesting how the majority of the games on the list are indie, with only Silent Hill f and Indiana Jones And The Great Circle, and Donkey Kong Bananza, being big budget games from traditional publishers.
As good as they are I think it’s great that all these amazing games are coming out and they don’t need Microsoft or Sony or EA or anyone else. Maybe everyone being owned by the same three companies doesn’t matter when they’re not the best games anyway!
Sparky
Logo only
Some interesting revelations from Rockstar today. I’d completely forgotten about Agent until it was brought up, but that was the biggest mystery for years on the PlayStation 3. It was going to save the console and prove it was better than Xbox 360, but it never happened and Sony just had to pretend they never mentioned it.
You used to get a lot of games like that, where they just announce a logo or a pre-rendered trailer and that’s it for four years until it’s almost out. That’s rarer nowadays but Microsoft has done it at least twice recently with Rare’s Everwild and the Perfect Dark reboot.
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That may be a bit unfair to Perfect Dark, as I’m not sure how much real work was done, but Everwild was blatantly just a vague idea that never turned into anything. I’m not upset about it though. I’d rather devs have weird ideas that don’t always work out, rather than none at all.
Sablo
The last consoles
I’d like to write in to fully agree with the Reader’s Feature regarding there shouldn’t be a PlayStation 6 or Xbox 5.
From the PlayStation 5 stands I’ve played on in a Lincolnshire GAME store, what I saw didn’t convince me that it couldn’t have been done on a PlayStation 4.
The PlayStation 6 will be released in the near future but the cost of that console and the almost impossible-to-tell graphical upgrade of it from a PlayStation 5 will see the Play7 (Sony will drop the ‘Station’ moniker due to PlayStation 6 negativity) be Sony’s last (home) console.
LeeDappa
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Friendly rivalry
Absolutely loving Arc Raiders, no two runs are the same, you start off with pretty much nothing, but you start extracting with a few things allowing you to start crafting basic stuff. There’s quests to do for different vendors and there is a safe pocket to put your most valuable piece of loot in it, and if it all goes wrong you’ll still have that and you get experience points for looting, killing enemies, and time on the surface, so no run is wasted.
There’s already a great community, while doing solos most raiders say hello and get on with it, even in trios yesterday three squads, including mine, all tried to extract and everyone was saying don’t shoot. And no one did, was very tense.
I almost lobbed a grenade in but thought better of it. You can’t loot once the elevator is leaving, you have a few seconds before returning to base. You find repeated routes to get certain items for crafting, and best of all is Scrappy the rooster who collects basic items while you’re out raiding.
Zombiekickers (PSN ID)
Games past
Is it me or have a lot of recent Xbox games kind of disappeared into the void almost as soon as they were released? I have not heard of anyone in real life talk about Keeper, Ninja Gaiden 4, or The Outer Worlds 2 and even online there seems to be very little discussion.
I haven’t played any of them either, as I don’t have an Xbox anymore and would’ve previously tried them on Game Pass. This makes me worried about the future of Double Fine and I would say Obsidian as well, but surely Microsoft would not shut them down?
We really don’t know though, what lengths Microsoft will go to in order for the graph to still go up. Ninja Gaiden 4 definitely helped PlatinumGames but they must be relieved Microsoft don’t own them, because I’m sure they’d be for the chopping block as well, if they did.
Pinky
Lost expansion
I’m not sure I really miss the idea of Trevor DLC or an Undead Nightmare for GTA 5. I’m sure both would’ve been done well but they seem fairly unoriginal ideas to me. There was already too much Trevor in the game as it was, and the idea of him being a secret agent seems silly.
And zombies were overdone 15 years ago, let alone now, so I don’t feel we’ve really missed out much there. There must surely have been more original things they could’ve done, like an earthquake with survivors and looting and such – something that would’ve taken advantage of the fake Californian setting.
Or even just aliens invading would’ve been more original than zombies, and at least there were a lot of nods to that sort of thing in the game already.
I’m not sure why Dan Houser left Rockstar, but I will be very interested to see how GTA 6 comes out in terms of story and dialogue. There’s really nothing to judge it on so far, from the trailer, but whether they go for something more serious or comedic it’s probably time for a change.
I do hope they do single-player DLC though. Trevor or not I missed it with GTA 5 and it made it seem like they were only interested in the game for the money sponge that is GTA Online. Which they were, I know, but they could at least pretend.
Monson
Free money
I’d just like to say how happy I am to be paying the developers of Call Of Duty their year’s bonuses through my Game Pass subscription. Well, jokes on them because I got it cheap but there’s no way I’m renewing it when it runs out.
The best deal in gaming has become the biggest con and I do not want to be putting money into Microsoft’s pockets unless I can absolutely help it. I don’t really blame the developers but everything connected to the company is tainted, as far as I’m concerned. I think I’ll just stick with Arc Raiders this year.
Burnsie
Evil AI
I wrote a letter last week. And from the Mortal Kombat: Legacy Kollection review, I can’t agree more. The whole package is a totally perfect pull-together of all the old school Mortal Kombat. Best retro compilation thing ever.
I binge watched all the videos over the weekend. And from the multi-million dollar budgets in current times, it is a weird step back to think four guys in an office made the first one.
One thing I mentioned is the brutal difficulty, and I thought I had got rubbish. So over the weekend, I played the original SNES and arcade versions (have a mate with an Arcade 1up).
And the Kollection ones seem harder.
Originals, I clocked Mortal Kombat arcade in one credit, Mortal Kombat 2 took me a continue. On SNES, clocked in one credit.
Kollection ones, can’t get past the third match on any. Tried playing with Switch 2 Joy-Cons (probably worst to play it with), a joypad, and a massive arcade stick. Same result.
I have seen other internet comments for Kollection, that the AI doesn’t really change whatever difficulty (e.g. get beaten and dead on anything). So for my ‘test’ I put it on easy on all.
Did GC notice this in the review?
Si-Zero
GC: We always remember Mortal Kombat’s AI, if you can call it that, as being bad, and it cheats constantly. Whether it’s changed for the Kollection we couldn’t say, as we have nothing to compare it to, but as we noted in the review, none of the games are much fun on your own.
Inbox also-rans
I love how Dinoblade was originally called Dino Sword but at some point they decided no, that’s too silly a name. Even though it’s still a game about dinosaurs fighting with swords.
Ferver
To be honest, I’m glad they didn’t kill Niko in GTA 4. He’s easily the least worst, from a moral perspective, GTA protagonist and the twist worked a lot better in Red Dead Redemption. You can’t use it twice and it worked perfectly there.
Cole Slaw
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